Walkthrough - Dead Rising 2: Off the Record Guide - IGN (2025)

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Introduction

Frank West is back again! Dead Rising 2: Off the Record places you back in Fortune City, and it is largely the same. The largest noticable changes, other than the main character are the addition of Uranus Zone fun park, additional survivors, new combo cards, and item re-location. If you played Dead Rising 2, you won't be in for a ton of surprises. The plot does change a little bit, but overall the story remains the same, as well as the foes you face.

case 1-1,1-2,1-3,1-4

The first case begins with watching the security footage of the CURE member destroying the gates and letting the zombies out. Once you talk with Stacey for a minute(end case 1-1), you go find Rebecca. Once you find her, that ends case 1-2. Now that we are on 1-3, we run to arena security. None of this should pose a problem to you, but if it does there are plenty of weapons and quick eats for you along the way. Once you reach the security room a cutscene will play, and you will be on your way back to the safehouse. Before you go, grab the safe deposit key on the ground as well as the pyschopath boots on the other side of the room. Make your way back to the safe house, and along the way drop by and pick up Bill with the gambling problem for a pp bonus. After you climb through the events and talk to Stacey, you are off the hook until 6:30. If you aren't content with slaughtering zombies, feel free to pick up some survivors, kill some survivors, or play the slots! If you are a higher level player, try and tame Snowflake!

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case 2-1,2-2

Go to the safehouse and watch the security cameras to see the pyschopath from CURE dragging a woman into the bathroom. If you have played Dead Rising 2, you know exactly who this guy is and how to beat him. If you have forgotten or haven't played before, here is how to take care of him. When he pops out of the stalls, give him a quick slash(or two if you can) and then run away. Rinse, lather, repeat. If you do this perfectly, it will take a little bit longer than just hacking away, but you will still have full health when you leave, and who doesn't love full health?

case 3-1,3-2

Go the safehouse, again. Watch the cutscene and head out to catch a train. Take care of one merc, so you can take his gun and just work your way up the train to TK and then you are done! Obviously, pick up some health items when you are low on health, but other than that this mission is pretty straight forward.

case 4-1,4-2

Back at the safehouse, you see a cutscene where some people are trying to get into the vaults. From there, you go off to stop TK's mercenary goons. At each casino there are about 5 mercs waiting to shoot you, take them out. Once you take care of the them, destroy the drill using a melee weapon(no need to waste bullets!). Repeat the process in each casino, then you will have to destroy the van. It is the same story, don't worry. Once you take out the last set of thugs and destroy the van, you are free until midnight.

case 5-1,5-2,5-3

Here we go, time to fetch yourself a million dollars. If you don't happen to have a million dollars by seven o clock, don't fret! The easy way out is to go play sandbox mode on the same save file for a little bit and gather up some cash. Once you have the cash and it is seven o clock, make your way to the Yucatan Casino's night club. Along the way, feel free to pick up the LMG on the garden like structure by Snowflake's pin as well as the assault rifle on top of the center structure of the casino. Once you are at the night club, TK's goon takes away your million dollars, and you go to fight TK's lady friends. They both have some nasty katanas, so they are best dealt with by using your guns and staying back. The best way to take care of this is to focus all of your ammo and weapons on just one of the two girls. Once one dies, the other kills herself inside a cutscene. You save Rebecca, and now you are headed to Fortune City Hotel!

case 6-1

Make your way to Fortune City Hotel, where you will be greeted by a few thugs weilding merc assault rifles. If you don't have any weapons, grab a handgun from behind the reception desk and take out a thug to grab his weapon. After that, take care of the rest and proceed to the rooftop.

It's time to take down TK. Or at least his helicopter, this battle isn't very difficult, as long as you have a decent amount of inventory space. All you have to do is grab some throwable items, preferrably the spotlights located all around the helipad, and chuck them at the helicopter when it is winched. Be warned that the chain gun on the helicopter is no joke and it will quickly rip through your health. Thankfully, back where Rebecca is there is a decent stash of beer and orange juice. Hopefully you won't need but a beer or two, considering that it took 5 or less throws to destroy the chopper and complete the case as well as get your money back!

case 7-1,7-2,7-3,7-4

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Go to the Fortune City Hotel rooftop at 9:00 am and watch the cutscene. Yup, the gas zombies are back! Make your way to the loading bay, which is by the exterior of the Yucatan Casino. Go down and through the boxy area to meet Sgt. Boykin. From here you have to fight him(what a surprise!). There are two ways to take him out, with long range weapons or short range weapons. Be warned, if you get personal with him, his attacks take out 3 health squares and seem to go on forever. The easier way to deal with him is to shoot him a few times behind a pole, get out of the way of his grenade by moving to a new pole, and repeat. Roll dodge to avoid his melee attacks every once in a while. If you have the sixshooter, he should be a piece of cake. With other guns, he takes a bit longer to mow down, but you can still get the job done. Once he is down for the count, take Rebecca back to the safe house! If you took the SUV with you, then taking her back is really nothing more than chore. If you didn't, walk fast, pick up the commandos to help you out, and avoid the gas zombies! Once you get to the Royal Flush Plaza, weave through the zombies and make it back. Fortunately,the tougher gas zombies seem to have take care of the looters that always seem to be bothering you. Once you are back into the safehouse, watch the cutscene, and go to gather the supplies!

case 8-1,8-2,8-3

As you start this case, and before you finish the facts, make sure to give TK some Zombrex at some point. THIS IS IMPORTANT. Otherwise, you will cheat yourself out of an achievement and a decent ending. Make your way to the underground tunnels, and take out some mercs. This shouldn't be anything new to you by now, so aim for the head and take their guns! Fight your way through the little facility, and finish off the scientists.

The Facts

The plot twists just keep coming! Yup, Stacey is the bad guy in this one! Anyway, head outside and start mowing down zombies, mercs, and queen harvesters. I would recommend taking out the mercs with the blast frequency guns first, since they can make you throw up and drop your currently held item. After that, go crazy. Once you finish taking down all of the harvesters, you have a certain someone to tango with. Before you head in, grab lots of healing items. LOTS of them. You won't need any guns for this fight, so it wouldn't to drop them or to replace them with healing items or a solid melee item. Why do I need so muc hehaling stuff, you ask? Because. Just about any hit you take in the final battle will cost 2 or more squares. Also, there are only a few health items within reasonable reach of the boss, so grab all you need before hand. The first stage of the battle is destroying the giant monster claws. The most effective way to destroy them is to attack the circuitry, which is at the base of the claw. Dodge their slices at you as well as their stabs at the ground. When you go in for the strike, make sure you dodge the numerous missles. After you wear those down, the battle will shift. The claws fall off and you will use those as ramps to jump onto the rockets and activate them. This will cause the robot head to get stuck on the ground, so get over there and fight her! The other way to get her to get the head stuck is to lunge at you and hit you.(be warned, this hurts! It doesn't always work either) Be careful though, the robot head will lunge at you periodically, so be prepared to take a hit. Anyway, whenever you get the chance to get onto the robot head(preferrably from shooting the rockets at it), jump on and complete the quick time event to take out a third of Stacey's health. Do this three times(no way!), and she will be down for the count. Several puns later, you are on your way out of Fortune City!

NOT! If you did all of the cases, and gave Zombrex to TK, you will go to the safehouse only to see that Rebecca's press pass has fallen off yet again. The credits roll, along the with the obnoxious Frank West tribute song that is unskippable. After you finish the credits, you have to go take care of TK for the final time. Before you kill the cause of your problems, you have some errands to run.These do nothing but waste your time, so complete them as quickly as possible, so you can kill TK and gtfo of Fortune City with your honeybunny. Don't worry about taking any food or items into the arena because you lose it all! The boss battle starts you out in a survival version of TIR. Do your best to not lose any health and grab all the healing items you can until Rebecca reaches the rope after a set period of time. From there, you fight TK while maintaining Rebecca's health. Grab a melee weapon and go to town on TK, whenever he lunges for you, dodge! Repeat the process of beating him up, and healing Rebecca until he is dead. If you run out of healing items, which I know I did make your way to the corners of the catwalk for some quick healing items. Once you finish TK, you beat the game and get the third and final save the girl achievement! Congratulations!

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Walkthrough - Dead Rising 2: Off the Record Guide - IGN (1)

Dead Rising 2: Off the Record

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